block such as the example below, as well as listed in the To use a mapgroup, it needs to be defined in a keyvalues "mapgroupsMP" // List of mapgroups valid for this game mode I need it to have a winner, so there can be CS:GO weapon/item/skin drops as well.Ĭode: Select all // Values here override the default gamemodes.txt But then it just switches right back to aim_map.Īs well as, after the 15 minutes round. So people vote for a new aim map, and then it says its switching to the map they voted for. On my sourcemod plugins: randomcycle is enabled, rtv is enabled (but doesnt work), nextmap is enabled, and mapchooser is disabled.īut for some reason, at the end of the 15 minute round on aim_map, the crappy CS:GO voting system still pops up on the left side of the scoreboard. (should my server be using casual competitive mode?) My full gamemode_casual_server.cfg here: I have sv_allow_votes 0 in gamemode_casual_server.cfg. I have voting disabled on Sourcemod plugins. ![]() So that way after 15 minutes, the map would be over and change to a random map. My problems I'm having are with map changes, and map ends.Ĭurrently, I have the round time set to 15 minutes. I use Bailopens DM plugin through sourcemod. I am trying to setup my aim DM server perfectly.
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